“I Can’t Even Right Now With The Women,” Says Ubisoft
Ubisoft has determined that the ladies are not a vital part of its next Assassin’s Creed game, Unity. Female avatars for multiplayer will not be featured because, and this is paraphrased: “I can’t even right now with the women. Animating men is easy but women? Pssh. The boobs are like, millions of dollars to get those things right because I’m pretty sure they don’t work according to physics? They’re like, ghost spheres or demon orbs. And don’t even get me started on vaginas. What even are vaginas? Where are they? Do they have powers? Given that we do not know any women, and we have not been able to capture any of these elusive creatures, we will be striking their mythic presence from our game because honestly, nobody has even proven to me they exist. The game will, however, feature a Bigfoot Robot to replace Napoleon.”
Okay, they didn’t say that, exactly.
From the article:
“It’s double the animations, it’s double the voices, all that stuff and double the visual assets,” Amancio said. “Especially because we have customizable assassins. It was really a lot of extra production work.”
In the game’s co-op mode, players will have custom gear but always view themselves as Arno, Unity‘s star. Friends are displayed as different characters with the faces of other assassins.
“Because of that, the common denominator was Arno,” Amancio said. “It’s not like we could cut our main character, so the only logical option, the only option we had, was to cut the female avatar.”
Speaking with Polygon during a different interview, level designer Bruno St. Andre estimated more than 8,000 animations would have had to be recreated on a different skeleton.
Oh, well, jeez, that is tough.
Creating a diligently, realistically-imagined version of Paris during the French Revolution was easy, apparently, compared to including women as playable avatars. Something that many other games accomplish — Bioware makes an effort to do this, which is what you have to do, isn’t it? Make an effort. Something Ubisoft cannot be bothered to do, it seems.
I mean, The Sims lets you play as a man, woman, boy, girl, or androgynous space Frankenstein.
Oh, but maybe history plays a role, right? Because there surely weren’t women assassins —
Charlotte Corday was a female assassin from the French Revolution?
But, hey, history is too much work.
Women? Just too much work, too.
Thankfully, me spending money on this game is also — say it with me — too much work. Acknowledging approximately half of your game audience was just too hard for Ubisoft, and so do not be surprised if it’s just too hard for me to spend money on a game that cannot even do the bare minimum in terms of inclusion. C’mon, Ubisoft. Really? Fucking really? You’ve been progressive in the past, so what gives? Why the backpedaling? Why the lazy lean toward the outmoded (and unproven) assertion that women don’t play AAA games? Do better. Make effort. Spend the coin.
Otherwise, why will folks spend their coin with you?
Vote with your dollar, folks.