Apple-Obsessed Author Fella

Author: terribleminds (page 177 of 477)

WORDMONKEY

In Writing, The Rules Are True, Until They’re Not

The English language is a machine made by mad engineers using whatever spare parts they had at hand. The whole kit and kaboodle was not designed intelligently from the ground up — it was cobbled together over many years, MacGuyvered as new widgets are smashed indelicately into open slots, as a fan belt is replaced by the elastic in old underwear, as words are thrown into a meat grinder to lubricate the whirring gears. Because of this, English as a language is constantly evolving — and in some cases devolving. It defies easy categorization. Every rule is buried beneath a teetering Jenga tower of exceptions. For every DO THIS or DON’T DO THAT, there exist countless opposing examples illustrating glorious violations.

Of course, though, this leads some young writers to think they can just make shit up as they go, even though the reality is that they still need to learn the rules. As I am fond of saying:

We learn the rules in order to break them, and we break them in order to learn why we needed those rules in the first place.

That brings us to this bit that’s been winging around Author Social Media:

order of adjectives

(That is from a book called The Elements of Eloquence, by the way.)

I like it because it speaks to some of the unspoken, unstated patterns in language.

It’s also not entirely true.

It’s true-ish. In that it feels true, and it’s true some of the time.

(Never mind the fact that a green great dragon would be just fine, as long as we’re talking about cumulative adjectives instead of coordinate ones.)

Consider instead that the list of adjectives is subject in part to preconceived but unspoken patterns (“little old lady” is a common phrase, for instance) but also subject in part to rhythm — to the way a sentence sounds, to the way words work when spoken next to each other in a given order. Words on the page are a proxy, a middle-man. Words spoken aloud are the real deal — we form these complicated grunts and bleats and bugles in other to identify THAT THING or THIS OTHER THING or DON’T EAT THAT, IT WILL MAKE YOU SHIT UNTIL YOU DIE. The words on the page are a proxy for the spoken tongue. We do not necessarily read the words on a page aloud, but our brain still does a little trick where it translates them mostly as something we hear with our ears, not just with our mind. As such, the sound of the arrangement of words matters, even when it’s written on the page and not bugle-bleated directly into our ears.

We cleave more to the rhythm, the sound, than we do to this above pattern.

If you limit the list, restricting it to only a couple of the aforementioned adjectives, you can play with the order and see how things sound differently — and in some cases, better, when they vary from what’s noted. The book notes that shape precedes color, which would be a “rectangular, green knife.” (And yes, I’m putting commas in here because we are talking coordinate adjectives. And the list misses that a bit, because “whittling knife” is a singular object, the adjective cumulative to the noun.) But I’d argue that “green, rectangular knife” sounds — and looks — better. (By the way, what is a rectangular knife?)

Would I say “raw, red wound,” or would I say “red, raw wound?” Both sound fine to my ear. (Would “raw” be considered opinion, or material?)

Consider the issue of size — “a lovely, little knife” works fine, as per the rules. ([Opinion, size noun].) But change “little” to “large” and the rhythm changes — I no longer like “lovely, large knife,” and favor a switch up to “a large, lovely knife.” ([Size, opinion noun].) Consider that “little old lady” is, as discussed, a common phrase. But consider the phrase, “young, dumb idiot,” which to me sounds better despite it breaking the pattern.

The pattern noted is generally accurate, but it’s not written in stone, and it varies quite considerably under real world use. (I understand however that this pattern noted above is actually being taught officially in some places? Um.) Rules are rules in writing until they’re “rules,” until they flex and shift and shimmer and become something else. They’re “rules,” wink wink, nudge nudge, which is to say they change shape and become insubstantial when we need them to. And sometimes things we think are rules (“don’t use adverbs, don’t start a story with weather, don’t name a character Spaetzlenuts Amberjack Filigree, the 3rd”) are really just cultural ideas someone got a hold of and people parroted because we need a lifeboat in this formless, watery, white chaos.

At the end of the day a rule fails and falls apart when either function or style eliminate the value of the rule in the first place. Or, as the saying goes, no battle plan survives contact with the enemy. It’s good to know the rules. It’s also good to know when — and why — the rules stop working, or at least, when they stop mattering. We don’t break the laws because we love anarchy. We break them because it is the right thing to do at the time we do it. And because we jolly well fucking want to, goddamnit.

Even if it makes us sound like maniacs.

* * *

INVASIVE:

“Think Thomas Harris’ Will Graham and Clarice Starling rolled into one and pitched on the knife’s edge of a scenario that makes Jurassic Park look like a carnival ride. Another rip-roaring, deeply paranoid thriller about the reasons to fear the future.” — Kirkus Reviews (starred review)

Out now where books are sold.

Indiebound

Amazon

B&N

Flash Fiction Challenge: Who The Fuck Is My D&D Character?

fuckingdnd

Click this link:

Who The Fuck Is My D&D Character?

It’s amazing.

In a short amount of time I got:

PARANOID TIEFLING RANGER FROM THE RUINED SEA WHO REALLY KNOWS HOW TO PARTY

and

MOROSE DWARF ROGUE FROM A SMALL TOWN WIZARDING SCHOOL WHO LOVED, LOST AND NEVER LOVED AGAIN

and

FLAMBOYANT ELF DRUID FROM THE FREELANDS WHO IS QUICK TO TAKE CREDIT AND ASSIGN BLAME

and it’s really just a delight.

So, you’re going to use this for your fiction.

Now, the question is, does this set you up only for writing fantasy?

On the surface, sure, though realistically, you’re free to tweak this to whatever genre you feel is appropriate. (Or maybe it’s a story about playing a *game* of D&D. Certainly D&D is having a lovely moment in both celebrity culture and from Stranger Things.) You can make this as flexible as you need it to be — it’s just a starting point, not a RIGOROUS EXERCISE WHOSE RULES ARE IRONCLAD.

Length: ~1000 words

Due by: Friday, 9/9, noon EST

Post at your online space. Drop a link to it in the comments below.

Elsa S. Henry: On Teaching Disabled Representation In Fiction

Elsa S. Henry returns to terribleminds (when last we saw her, she wrote the vital “So, You Wanna Write A Blind Character?” — she’s now going to teach a class on the subject of representing disability in fiction. Would you like to hear more? You should.

* * *

Six years ago in graduate school was when I realized that my identity as a disabled person mattered, whether I wanted it to or not. There’s something really scary about sitting in a room with a bunch of your peers, and suddenly realizing that they’ve made assumptions about whether or not you can have children all because you’re deaf and blind.

Six years ago was when I transformed from a person with a disability to a disabled person. For me, that shift meant that I stopped distancing myself from the body I was born in, and gave voice to a whole list of frustrations I’d been telling myself didn’t matter.

I’d been telling myself for my whole life that my disabilities didn’t shape me, or my life. That people didn’t give a fuck whether or not I could see – but the truth was, they did, and they still do.

Which is why I started speaking out about why representation matters. It doesn’t just matter because my feelings get hurt, it matters because the world around me judges me based on what they see about disabled people out there in the media.

When George Takei posts a meme joking about how a wheelchair user stood up and could reach for alcohol because that was “a miracle,” that reinforces that wheelchairs are only for people who can never stand up. (Link: http://rampyourvoice.com/2014/08/19/the-george-takei-disabled-meme-controversy-the-offense-response-public-apology/)

When Daredevil throws his cane away in an alley, it reinforces the fact that people with disabilities are faking.

When I flinch because someone grabs my arm and asks me if I need help while they’re moving me in the opposite direction from my goal- well, they learned that because the media tells them that blind people always need their help.

Representation fucking matters.

I’m the kind of person who wants to fix things, so when i realized that I had the skills to fix some of the problems that I see out there, I started writing. I started speaking. I started pitching books and articles, and asking people to listen to me.

And not everyone was happy about it.

I’ve gotten threats through email and harassment on twitter, all because I’m just saying we should have better representation of blind people. Just because I don’t think it’s useful to only represent tropes of disability as the only disability representations out there.

So now I’m teaching.

A few months back I went on a bit of a rage spiral about how an able bodied person was teaching a class about how to write disabled characters. I basically threw down the gauntlet, and I said I wanted to teach. And boy, I should always think about what I put out into the universe because I got plenty of teaching offers. Including the one coming up next month.

I’m teaching a Master Class on deaf and blind characters for Writing the Other.

You should come. It’ll be great.

It’ll be great because I’m deeply invested in changing the way that people write about disabled characters, the way that we develop a fictional world matters. Because science fiction and speculative fiction aren’t just reflections of the world we already live in, they’re reflections of the world we want to build, the place we want to claim as our own in the future. If we keep writing stories and futures where we don’t include disabled people, then disabled people will continue to be invisible, until someone decides we don’t exist anymore.

Dystopian futures don’t include us, even though our stories would be fascinating to tell. Cyberpunk futures erase our bodies, claiming that to be augmented is better than anythng. Erasing disability from your future doesn’t just suggest that we won’t matter in the future, it suggests that we won’t exist.

I don’t want to live in a world where I have no claim to my body, or to the identities which have shaped me.

My disabled identity only came to me six years ago, but now that it is a part of me, I know I could never give it up without a fight.

Claiming crip (Link: http://www.rootedinrights.org/claiming-crip-to-reclaim-identity/)  gave me more than just an identity that meshed with my experience of the world – a place where I have been denied opportunities on the basis of my disability, a world where I have literally been blamed for the bad things that have happened to me because I am blind. Claiming crip gave me a place where others would lift me up for being who I am, and for inhabiting the body that I have.

When I teach Writing the Other, I’ll be giving able bodied writers a glimpse into the world of disability, a chance to understand what it means to make choices based on the body you own, not just the one you might rent in a cyberpunk future.

I promise I don’t bite. But I do want to give you an education. One that’ll change the way you look at disability, from heroes to people. From overcoming narratives to living. From wheelchair bound, to valuing the chair as an equalizer.

So join me on September 10th.

* * *

Elsa Sjunneson-Henry is a half-blind, half-deaf, half-Scandinavian writer who haunts New Jersey. She’s worked on tabetop RPG books, been in fiction anthologies (check out Ghost in the Cogs from Broken Eye Books), and has written a number of nonfiction articles about disability. You can find those floating around on the internet. She can be found on twitter @snarkbat and at feministsonar.com. When she’s not frantically scribbling, she can be found singing Hamilton lyrics to her hound dog.

Elsa Henry: Website | Writing The Other

Dear Men, It’s Time We Had A Conversation

Gather around, those who identify as menly mens.

We need to have a talk.

A number of of you are doing some things very badly. You’ve gone awry, you poor fools.

(And already I know there’s some suppurating human blister out there about to hop on social media and call me Cuck Wendig, but trust me, if “cuck” is your go-to-insult of choice, we all know you’re a greasy, blubbering shit-baby who still lives with his parents.)

Let’s highlight some areas of improvement, gents. Because you’re getting to be a problem.

What Did You Do To The Restroom, You Animal

Merciful Jesus, what the fuck did you do to that public restroom?

I go into the rooms where men are supposed to take out the biological garbage, and fucking god how are we fucking this up? There is piss everywhere. How is that happening? Are you whizzing into the Dyson Airblade with the hopes of misting the entire room with your urine? At each urinal, there is a small pond — nay, a lake — of pee underneath. I go to the airport restroom with the express purpose of sterilizing my suitcase’s caster wheels in the collective urine of a thousand men. Urinals aren’t thimbles. It’s not a difficult carnival game. Each urinal is very generously sized for the meager stream of Mountain Dew that will exit your body. Point yourself at the welcoming porcelain and hold steady. How is that much urine getting outside the urinal? I’ve literally seen urine on top of urinals. As if you thought the goal was to hit the wall and then drizzle it downwards into the urinal’s mouth. (I’ve also seen poop in a urinal. Which, y’know, I guess I’m happy it was in it and not outside of it.)

I once, while waiting for a urinal, watched a guy piss all over his own shoes because — and this is just a guess — he was afraid to look down at his own dong or accidentally grab a glimpse of a neighboring dong. Instilled with sheer dick fear, he chose instead to just wee all over his feet instead of casting his gaze south to see how the whole “peeing in a urinal” business was going.

Don’t even think about looking in the stalls. The stalls are practically sweating with urine.

Then there’s the sink area. Oh my god, that’s wet, too. Moistness, moistness, everywhere. Granted, some bathrooms suffer from poor design (WASH HANDS HERE, WALK 100 YARDS TO A TOWEL DISPENSER THAT DOESN’T WORK), but even still, why is everything so wet? Are we in that much of a hurry? If we could collect all the wasted water in a men’s restroom, we could save California from drying up and going full dustbowl.

Men, get better. Control yourself in the bathroom. Fix your business.

Enough With The Fucking Cologne

Ye Gods, some of you smell. And not in the way where it’s like you’ve been digging ditches in a hot swamp. No, the odor is like you took a shower underneath a nozzle that dispenses only CK-1. You smell like bug spray and fraternity hazing. You stink like you just took a dunk in the same tank of noxious chemicals that birthed the Joker.

Listen, I get it, you think, UGH, MY MALODOROUS SWEAT, and guys are sort of inundated early on with this sense that we’re not supposed to have any kind of smell beyond that which we choose to apply to our bodies. Puberty hits and suddenly it’s like, HEY NOW YOU LEAK AND STINK, SO HURRY UP AND ELIMINATE YOUR NASTY HUMAN MIASMA LEST THE WORLD RECOGNIZE YOU FOR THE NERVOUS, OOZING PIG THAT YOU ARE. And we have a wide range of deodorants and anti-perspirants and colognes and shampoos and other pesticidal stench-fighting unguents to help us combat that human miasma.

But here’s the thing.

First, your sweat probably smells better than you’ve been told. Okay, it’s one thing if you’ve been pickling in your own manbrine with no interest in actually showering. But as long as it hasn’t been a protracted amount of time, you probably smell, well, normal.

Second, if you do wish to apply some kind of chemical scent to your body, more power to you. Just don’t use an amount equivalent to what it would take to drown a human toddler. A mist here, a spritz there, okay. Fsst, fsst, psshhh, done. Stop there. Put down the can, the tube, the mister, the hose, and walk the fuck away. If you’re going through more than one bottle of cologne every, say, ten years, you’re almost certainly overdoing it.

Third, soap is actually a nice smell. Just soap. Regular soap. A little bit of it. Soap.

I was at the beach this summer, and so many men there who gave off a mephitic, eye-blistering wave of horror — this corpse-sweet frat-boy rape-culture Windex smell that summarily overtook the normal beach smells of sand, salt, suntan lotion. And they were at breakfast, too — you’d try to take a bite of sausage and with it you’d inhale a mouthful of Axe Body Spray so thick it had weight and texture. A stink you can chew.

Just, god, fuck, stop punishing yourself and the rest of us us with your unholy sheen of venom. Wash your body from time to time. Use soap. That’s it. Cool it with the nerve toxins, you’re killing birds and frogs and other nearby wildlife.

Go To The Doctor Already

Men don’t like to go to the doctor.

It’s some combination of I WAS TOLD THAT TOUGH GUYS DON’T GO TO THE DOCTOR I CAN FIX IT MYSELF and ALSO SECRETLY I’M AFRAID TO GO AND I DON’T WANT PEOPLE TO SEE THAT I’M AFRAID SO INSTEAD I’LL JUST PRETEND I’M MISTER BULLETPROOF. Add in the fact that the occasional doctor’s visit requires the doctor to:

a) handle your privates, whatever they may be

b) stick a finger or probing device up your no-no-hole

And suddenly guys are all stoic and cocky about it, until of course their prostate swells up to the size of a cantaloupe — but ha ha, at least nobody ever shoved a finger up your butt, big guy.

Seriously. Get your shit checked out. Go to the doctor. Get your health dealt with, you coward. Your manliness is not in danger. Your manliness has nothing to do with it. Your manliness isn’t even a thing. Be a person who gives a shit about themselves and about the people around them and get your business handled. I got my prostate checked out by a big-fingered doc who said my sphincter had “nice snap.” It was not my most dignified moment but the silver lining was, hey, I don’t have prostate cancer and also, I will accept any compliments about my sphincter, that’s fine, that’s very nice, thank you, large-knuckled doctor. Don’t be Mister Tough Guy who dies because he’s too tough or because he’s homophobic.

You Can’t Fix Everything

Put. That toolbox. Down.

Toolboxes are for closers only.

You can’t always fix that thing you think you can fix. And that’s okay! I can hang a shelf. I can maybe replace a ceiling fan or a light fixture. But good goddamn, you have to know your limits. Buying a house becomes an exercise of, HEY, I WONDER WHAT JOE-BRO OWNER “FIXED” WHEN HE OWNED THE HOUSE LAST. You get an actual repairman in there and they open the walls and suddenly it’s all, “The last owner tried fixing everything with duct tape and lamp-cord. This pipe over here is just a Pringles can and chewing gum. You were about ten minutes from everything exploding.” I recognize the need to be frugal, and I also recognize that it is perfectly wise to try to develop the skill-sets necessary to perform certain kinds of repairs within a certain purview. But you know, sometimes you have to call in the expert. They’re the ones who can save you from spending more money to fix the thing you just fucked up when trying to fix the thing. They’re the ones who can prevent you from injuring yourself or from burning your dumb house down because your Amateur Hour Electrician status jolly well won’t cut it.

To repeat: KNOW YOUR LIMITS. You can’t fix everything. And you don’t have to. We need to as men stop judging other men who aren’t handy with tools or who can’t fix every last machine in the house. (My wife is actually the one who fixes shit, for the record. I do the cooking, and she does the home repair. I have no problems with this arrangement.)

Hitting On Women, Catcalling, And Other Shitty Shittiness

*sighs*

*pinches bridge of nose*

I once watched a guy try to hit on a blind woman in a grocery store.

It was gross.

Yesterday, an article went boomeranging around social media from a PUA MRA knob (some fuck-man named “Dan Bacon,” if you can believe that, god help us), and this ‘article’ was about how to properly engage (read: “hit on”) a woman who is wearing headphones. Which is asinine because of course a woman has headphones on because she doesn’t want to talk to you — either actively or passively, it doesn’t matter. She’s busy. She doesn’t need or want your shit up in her shit. I said on Twitter that the best way to talk to a woman wearing headphones is:

a) punch yourself in the face

b) when she looks up and removes her headphones, apologize for thinking she owes you her time

I would then add c) run home and stare at your bloody face in the mirror and think about what you’ve done, you belligerent cankermonkey, and also be thankful she did not open her mouth and consume you in a howling vortex of spiders.

Women don’t owe you anything. They don’t owe you a smile. They don’t owe you kindness. They don’t owe you a single moment of their time, much less any kind of romantic or sexual gratification. They aren’t animals who temporarily escaped their fence and it’s your job to convince them with cooing noises or a cracking whip to come back to their stable. Don’t catcall them. Don’t hit on them. Don’t touch them if they don’t ask to be touched. Get enthusiastic consent in every possible interaction. They have power equal to yours. Yours does not eclipse theirs. Your manliness is so not a thing.

We have these outmoded ideas of manliness that replace confidence with aggressiveness, that exchanges basic human strength of character with dominance and ownership. Get shut of all that. Your idea of masculinity is brittle, over-worked steel — it is fragile because it simply cannot support itself. It’s toxic because it’s off-gassing centuries worth of bad ideas about how men must conquer and compete and control. You need to do better. You need to be better. You need to stop giving the rest of us a bad name, damnit. Stop giving into the bullshit.

P.S. nobody wants unsolicited dick pics

P.P.S. seriously the dick is the least-most interesting thing about you and probably the least-most interesting thing in the whole world, put that thing away, you’re upsetting everybody

Invasive Photo Contest — Winners!

AHOY-HOY.

It’s time to announce the Invasive Photo Contest winners!

First, you can go here and see the current entries.

Now, time to announce the random draw, who will win a Harper Voyager prize pack…

And now, my pick, which was a tough one — I kept bouncing back and forth between three of them, but in the end, this one was the inevitable winner, I think:

Congrats to both Steven Voelker and Corey Peterson! I’ll be emailing you shortly…

Five Things I’d Like To See In No Man’s Sky

*stomps feet like petulant child*

I DEMAND THINGS

I DEMAND YOU, VIDEO GAME, CHANGE FOR MY FICKLE WHIMS

*kicks sand*

*pouts*

*stabs somebody*

Okay, I apologize for my tantrum.

I’ve been playing No Man’s Sky. A lot. I love it. It is oddly relaxing and calming. It is punctuated with moments of bizarre beauty. It skips along to moments of emergent narrative, like the time I lost my ship, or the time I lodged my ship between some rocks (due to a bug, admittedly) on a high security sentinel planet with few resources — I had to move hell and highwater just to repair the ship and get it summoned to an outpost I found halfway across the planet.

This is a game that highlights the journey over the destination. It is experiential and strange.

It’s also occasionally very hollow.

What I mean is, it often feels not like I’m traversing a real universe (which, obviously, I’m not, though it is the game’s job to convince me that I am) — but rather, that I’m traversing a backlot set at a movie studio. I feel like at any moment I could walk up to one of the creatures, or the cliffs, or the alien outposts, and I could kick them over. A cardboard proxy would fall with the illusion neatly spoiled. It all feels like vapor. Like none of it really matters. Sometimes I feel like a space tourist, which is exciting in its own special way, like I’m collecting postcards on my lonely voyage through the interior of the universe. Other times I feel as if I’m haunting the universe like a ghost just passing through, ineffective and unseen.

I thought it would be interesting (for me, maybe not for you) to put together THE THINGS WOT I’D LIKE TO SEE in this game. Just as an experiment of me shouting into the void to see if the void answers back. So, here we go. Things I wanna see in No Man’s Sky, starting now —

1) I WANT THINGS TO MATTER. Jesus, god, half this game feels like the knob that makes the toast darker on the toaster — it says it does something, and you spin spin spin the knob, but the toaster is gonna make the toast as dark as it jolly well fucking pleases. The knob is an illusion. The cake is a lie. And No Man’s Sky is full of inconsequentiality. The creatures you find fake an ecology, but they have none. They don’t eat. They don’t fuck. Some try to kill you and most don’t. They amble about, purely decorative. Sometimes you feed them and they shit like, nickel or other elements? I dunno. It’s not just them. So much of the game seems disconnected from the larger system. I don’t know that my standing with the alien races matters. I don’t know that me learning their vocabulary matters. If I name a creature or a place or a fucking cactus, what does it matter? Who will see it? (I’ve gone back to worlds and found my names erased or changed — some discoveries suddenly undiscovered.) The game fakes complexity. It fakes connections between systems. But most of it is a painting of complexity — the suggestion of connection without anything hooked up to anything else.

2) I WANT TO OWN STUFF. Right now, the game allows you three things: a suit, a tool, a ship. I like this, it’s simple. And I like how you upgrade these things and they stay with you. You carry them on your journey, and you have nothing else to call your own. That’s interesting philosophically and narratively, but over time, it’s less interesting as a game mechanic. What I mean is, we are given a bounty of riches in a nearly endless, infinite universe. Planets of such volatility and beauty make for interesting travel — but once in a while, I want to do more than simply be a tourist. I don’t want to be an explorer — I want to be a fucking settler. I want to find a place and stay for a while. I believe this is changing soon with the addition of building bases and capitol ships, but boy howdy, would I like a little Minecraft injected into this game. Minecraft gives me a procedural world and I can wander aimlessly — or I can hunker down and build a fort. Or a castle. Or a palace. Or a statue to my own brilliance. I want to own planets. I want to settle. I want to make mining operations and have droids do shit for me and I want to make spaceships that I can sell to other people. Or, at least, I want the ability to build a fucking house where I can live and have a Space Dog and I can park my multitool and take a shit or have a nap or — really, something, anything that gives me a sense of intimacy and permanence. Let me construct. Let me sculpt. Let me settle the world on which I’m standing should I so choose.

3) I’M SO GODDAMN ALONE. The creators have rightly and fairly said, “Hey, if you want multiplayer, then go play Destiny.” Which is reasonable. I don’t want to play a No Man’s Sky that has me running around a random planet with a thousand other yahoos — probably a gaggle of twelve-year-olds screaming racial epithets at each other as they camp a valuable mining spot. I don’t want this to be Eve Online, which is one of the most punishing, venomous galactic experiences you’ll have. But sometimes, too, this game feels so woefully, miserably alone. I like that at times. But when I name an alien critter, I want it to be like a name I carved onto a wall — I do it in the hopes someone will pass by and see it. Once in a while I’d love to experience the genuine thrill of seeing another actual living being in the universe. How sublime would that be? A moment of connection in a sea of isolation. I need a smaller universe. I need contact — once in a while, real, bonafide contact. Which seems impossible, here. The game does not merely have minimal multiplayer — it has absolutely none. The promises of some connection — a shared universe — is yet another of the game’s many illusions.

4) PIRATES ARE MY SCHEDULED “WELL I GUESS I’M GONNA FUCKING DIE” TIME. It happens every galaxy, now. I’m flying. Some turd-dick pirate scans my ship. Said dick-turd attacks. And I die. I die because the game offers me nothing in terms of beating them. Mostly I just spin wildly about as the computer lasers me to death, and then I have to go and repair my ship and find my grave and it’s like — fine, this is my DEATH TIME. But once again, the illusion is present. The game manifests this as a challenge, but it is the illusion of a challenge. You can beat the pirates, but there’s little reason to do so outside of avoiding the consequences of dying. You get nothing for it, and it’s hard and random, and again, who cares?

5) MORE COMPLICATED PLANETS WOULD BE NICE. Right now, NMS takes on the Star Wars theory of planet-building, mostly — a planet is one thing, one biome, that’s it. You don’t get snow here, you don’t get tropics, there’s nothing polar, nothing equatorial, there’s no difference between a lake and an ocean. Minecraft actually gets some of this right. At least a procedurally-generated world there has variance. This is just… the same thing with tweaks on the theme. Variety is real, but the value of that variety is (once more, say it with me) an illusion.

To sum up:

I want fewer illusions.

I want more systems to matter.

I want to feel like I’m doing something, like I’m making a difference.

I want to feel alone, but not so alone my only friend is a fucking volleyball with a painted-on face.

This is a beautiful game. It is meditative and fascinating. I love it and consider it a wild — if flawed — success, despite what you feel might be criticisms — these don’t diminish my love, I just want to love it more. Or, rather, I want it to have more longevity. Minecraft is a game deceptively simple that I’m still playing, and I can play it to survive, or to create, or to destroy, or to wander. I need NMS to have more axes of entry — more routes to affecting the universe and leaving my own footprints behind. That’s what we want to do — we want to go onto the moon and leave our bootprints in the dust. What that means to you, well, I don’t know. But the above post is what it means to me.

You playing the game?

What do you think about it?