{"id":23584,"date":"2014-06-03T21:53:55","date_gmt":"2014-06-04T01:53:55","guid":{"rendered":"http:\/\/terribleminds.com\/ramble\/?p=23584"},"modified":"2014-06-03T21:52:35","modified_gmt":"2014-06-04T01:52:35","slug":"just-what-the-humping-heck-is-character-agency-anyway","status":"publish","type":"post","link":"https:\/\/terribleminds.com\/ramble\/2014\/06\/03\/just-what-the-humping-heck-is-character-agency-anyway\/","title":{"rendered":"Just What The Humping Heck Is &#8220;Character Agency,&#8221; Anyway?"},"content":{"rendered":"<p>Whenever I talk about character in storytelling &#8212; seriously, I&#8217;ll talk about this stuff with Target clerks, zookeepers, parking meters, carpenter bees &#8212; I frequently bring up the notion that, for me, good characters possess\u00a0<em>agency<\/em>. And this, I often say, is one of the things that really matters in a so-called &#8220;strong female character&#8221; &#8212; not that she is a character who can bend rebar with her crushing breasts, but rather that she has\u00a0<em>agency<\/em> within the story you&#8217;re telling.<\/p>\n<p>Often when I talk about this in public, someone &#8212; maybe the zookeeper, maybe the parking meter &#8212; raises his hand and asks the question:<\/p>\n<blockquote><p>&#8220;Wait &#8212; what is agency, again?&#8221;<\/p><\/blockquote>\n<p>And it occurs to me I don&#8217;t know that I&#8217;ve ever defined my terms.<\/p>\n<p>And that is a Naughty Wendig.<\/p>\n<p>(The Naughty Wendig is also the gamboling goblin-like creature who will steal the teeth right out of your mouth if you throw cigarette butts or fast food containers out of open car windows. The Naughty Wendig is a vengeful spirit, also known for gobbling down human toes as if they are cheese doodles in recompense for your shitty behavior.)<\/p>\n<p>(Oh, also? The Naughty Wendig is also the name of a tavern in D&amp;D, a sandwich you can buy at various transdimensional delicatessens, a sex toy, a sex move, and a Japanese candy that squirts blood when you eat it. Please update your records.)<\/p>\n<p>(Parenthetical asides are awesome.)<\/p>\n<p>(Whee!)<\/p>\n<p>(Okay, sorry, moving on.)<\/p>\n<p>So, let&#8217;s talk a little bit about character agency and why a character needs it.<\/p>\n<p>Character agency is, to me, a demonstration of the character&#8217;s ability to\u00a0<strong>make decisions<\/strong> and <strong>affect the story<\/strong>. This character has\u00a0<strong>motivations all her own<\/strong>. She is\u00a0<strong>active more than she is reactive<\/strong>. She\u00a0<strong>pushes on the plot<\/strong> more than the <strong>plot pushes on her<\/strong>. Even better, the plot exists <strong>as a direct result of the character&#8217;s actions<\/strong>.<\/p>\n<p>The story exists because of the character. The character does not exist because of the story.<\/p>\n<p>Characters\u00a0<em>without<\/em> agency tend to be like little paper boats bobbing down a river of your own making. They cannot steer. They cannot change the course of the river. The river is an external force that carries them along &#8212; meaning, the plot sticks its hand up the character&#8217;s cavernous bottom-hole and makes the character do things and say things in service to the plot.<\/p>\n<p>Because characters without agency are really just puppets.<\/p>\n<p>It sounds easier said than done. In the writing of a story it&#8217;s common to find that you had these Ideas About The Story and the character appears to be serving those ideas &#8212; she is not driving the car so much as the car is driving her. And it&#8217;s doubly tricky when you write a story that has more than one character, which is to say, uhhh, <em>nearly all stories ever<\/em>. Because one character who has agency can dominate the proceedings and set too much of the pace, too much of the plot. Other characters\u00a0<em>lose<\/em> their agency in response. For example: an antagonist puts into play a particularly sinister plot that forces all the other characters to react to it again and again, never really getting ahead of it. That&#8217;s not to say that\u00a0<em>reacting to events<\/em> is problematic &#8212; just that reacting to events shouldn&#8217;t be passive. It shouldn&#8217;t be the character going another way just because the plot demands it. At some point reaction has to become action. It has to be the character getting\u00a0<em>ahead<\/em> of the plot,\u00a0<em>ahead<\/em>\u00a0of the other characters. The power differential must shift.<\/p>\n<p>And it&#8217;s the character who should be shifting it.<\/p>\n<p>Look at your characters. Are they fully-formed? Ask yourself: if the character in the middle of your story went off and did something entirely different from what you planned or expected &#8212; something still in line with the character&#8217;s motivations &#8212; would that &#8220;ruin the plot?&#8221; That might be a sign that the plot is too external and that the character possess\u00a0<em>too little agency<\/em>.<\/p>\n<p>Characters without agency feel like props.<\/p>\n<p>Worse, they&#8217;re boring as watching a bear wipe its ass on a pine tree.<\/p>\n<p>(Okay, that&#8217;s pretty comical for the first 30 seconds, but then it gets boring.)<\/p>\n<p>(I&#8217;m just saying.)<\/p>\n<p>Characters with agency\u00a0<strong>do things<\/strong> and\u00a0<strong>say things<\/strong> that create narrative. Plot is spun out of the words and actions of these characters. And their words and actions continue to push on the plot created by\u00a0<em>other<\/em> characters, because no character has agency in a vacuum.<\/p>\n<p>(Those who play tabletop roleplaying games understand this in a practical way, having embodied characters at the level of agency. If you&#8217;ve ever rolled bones with an RPG, you know when you&#8217;ve got a gamemaster who railroads the plot versus one who puts the characters into a situation and lets the plot spin out of their actions and reactions around that situation.)<\/p>\n<p>What gets interesting about a story isn&#8217;t when some Big External Plot is set into motion. What&#8217;s interesting is when the agency possessed by multiple characters\u00a0<em>competes<\/em>. This push-and-pull of character motivations, decisions and reactions is how stories that matter are created. Because they&#8217;re stories about\u00a0<em>people<\/em>, not about\u00a0<em>events<\/em>, and\u00a0<em>people<\/em> are why we read stories. Because we are all made of people. Our lives are made of us and all the other people around us. We live in a people-focused world because we&#8217;re solipsistic assholes who think that unless we behold it and create it, it probably doesn&#8217;t matter. And in stories, that&#8217;s pretty much true.<\/p>\n<p>Stories must be made of people.<\/p>\n<p>And that can only really happen when those people &#8212; those\u00a0<em>characters<\/em> &#8212; have agency.<\/p>\n<p>(Because after all, your characters shouldn&#8217;t be parenthetical to their own story, should they?)<\/p>\n<p>(Whee!)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Whenever I talk about character in storytelling &#8212; seriously, I&#8217;ll talk about this stuff with Target clerks, zookeepers, parking meters, carpenter bees &#8212; I frequently bring up the notion that, for me, good characters possess\u00a0agency. And this, I often say, is one of the things that really matters in a so-called &#8220;strong female character&#8221; &#8212; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":{"0":"post-23584","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"hentry","6":"category-theramble","8":"no-featured-image"},"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/pv7MR-68o","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/posts\/23584","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/comments?post=23584"}],"version-history":[{"count":21,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/posts\/23584\/revisions"}],"predecessor-version":[{"id":23603,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/posts\/23584\/revisions\/23603"}],"wp:attachment":[{"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/media?parent=23584"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/categories?post=23584"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/terribleminds.com\/ramble\/wp-json\/wp\/v2\/tags?post=23584"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}